Disney Meets DarwinPosted: 2 years ago by ogri2003 This excellent example of Darwinian evolution allows you to choose traits of "parent" objects, (those with desirable mutations), to create a walking cartoon figure. Each time you choose the characteristics that you prefer to see in an evolving "walking creature," nine offspring are generated with new/different traits. Clear as mud? Try it by clicking "Animal Lab." Comments: 1 Score: [-] 50 [+].